Regeneration Economics: Create to regenerate.
This century needs economic thinking that unleashes regenerative design in order to create a circular—not linear—economy and to restore humans as full participants in Earth’s cyclical processes of life.
Today’s economy is divisive and degenerative by default. Tomorrow’s economy must be distributive and regenerative by design. An economy that is distributive by design is one whose dynamics tend to disperse and circulate value as it is created, rather than concentrating it in ever-fewer hands. An economy that is regenerative by design is one in which people become full participants in regenerating Earth’s life-giving cycles so that we thrive within planetary boundaries.
Components of a regenerative business:
A business that makes regeneration it's business.
Build local and regional capacities for people to play an active part in building healthy ecosystems (increase biomass, healthy watersheds, soil fertility), social system, and the economic systems.
(Look up more info in the regen business book by carol sanford)
The IFF World System Model (WSM) connects 12 key dimensions (or nodes) of a regenerative system. The 12 nodes have been carefully chosen to map out vital components or issues for creating a viable and thriving human system at any scale.
Post capitalist economy produces abundance and access.
More interested in creating real value for users and society.
an approach that rebuilds the local economy (and the local tax base) in ways that are efficient, effective, stable, redistributive, and ongoing. It also should involve capturing greater revenues and profits for municipal use.
Design to distribute. It means going beyond redistributing income to exploring ways of redistributing wealth, particularly the wealth that lies in controlling land, enterprise, technology, knowledge and the power to create money.
If a successful economy is one that thrives in balance, then that success will be reflected not in the metric of money but in metrics that reflect human prosperity in a flourishing web of life.
Instead, create an economy that is distributive by design. Such an economy must help to bring everyone above the Doughnut’s social foundation. To do so, however, it must alter the distribution not only of income but also of wealth, time and power.
new and beneficial improvements in technology should be made widely available to all who needed them.
Humanity urgently needed to shift to a radically different kind of economy: one whose primary goals were to increase individual and collective well-being, based on the sustainable use of resources and social justice.
Good article on thrivability and changing the game we play: https://ageofthrivability.com/changing-the-game-of-life/
#gameB explainer: https://twitter.com/SeamusOhAilin/status/1172344192170749952